                        M E R C E N E R Y   I I I

                                 Solution

Before trying to complete game try to become aware of your surrounding in
the the game.

When the door open in the prison initiate the running mode.  Then goto the
rear of the prison and get the keys and board Eagle.  Fly to co-ords 00-06
(Dooberry's solicitors / Metis).  Leave Eagle and drop key.

Go to floor 9 and use the transporter to transporter, to number 2
transporter.  You will now be at 08-03 (Eta house / Eris).  Go to floor 9
and get the A-Z computer and goto ground floor and leave.  Get the bus
number 29 travelling left to right on leaving building.  Use bus pass in
your inventory.  Leave bus at Magaret's rereat (06-03).  Find key E in her
retreat and go and board same bus going in the same direction.

Leave the bus at Bargain Traders (12-03).  Enter and buy the key to the
Twin Turbo (TT).  Leave shop and board the TT and turn on A-Z computer.
Fly to location 09-02 (Play Tester stores).  Go to basement and collect
shield, sights and red Beacon Detector.  Leave and board TT.  Fly to co-
ords 03-04 Snow Island / Eris.  Get the power glove from shop.

Drop taxi and bus card just inside shop (remember where you put them!).
Fly to Eta house, Capital City / Eris (08-03).  Get TT and go to floor 1
and teleport to Vesta (telephone number 4).  Leave Vesta Parliament
building and drop and board TT.  Fly to co-ords 05-04 (Election
Registrar).  Enter and go to floor 1.

Get computer and type Mercenary into computer and drop computer.  Board TT
and fly off planet.

Locate Damocles (White lines) and fly to Damocles.  Once on Damocles,
locate the white flashing beacon and fly to it.  Once landed, leave TT and
pickup Pulvin ore.

Well done president mercenary!

there are more things to do, so look around (eg. destroy all of PC bils
ships!).