Space Harrier II
Typed by Neil Tomlinson.


                      SPACE HARRIER II
                      ----------------


                      SPACE HARRIER II

                    INSTRUCTIONS FOR PLAY

                 © 1989 SEGA ENTERPRISES LTD

"This  game has  been  manufactured under  license from  Sega
Enterprises  Ltd.,  Japan, and "SPACE HARRIER II" and "SEGAź"
          are trademarks of Sega Enterprises Ltd."


          Published by Grandslam Entertainments Ltd
                     56 Leslie Park Road
                           Croydon
                       Surrey CR0 6TP
                       


SPACE HARRIER II

LOADING
-------

NOTE FOR AMIGA AND ST OWNERS

To  avoid the  risk of computer virus infection it is best to
switch  off  the computer for  at least thirty seconds before
loading any game.

AMIGA            Insert the disk and reset the computer.  The
                 game should now load.


ATARI ST         Insert disk 1 and reset the computer.
                 Insert disk 2 when requested.
                 N.B.1 Disk 2 may be inserted into drive B.
                 N.B.2 Disk 2 is only required if drive A is
                 single sided.

                 
C-64

Disk             LOAD"*",8,1

Tape             Rewind to start of side 1: Press SHIFT
                 RUN/STOP


AMSTRAD CPC

Disc             Insert disk and type |CPM.  (the | symbol is
                 obtained by pressing the shift and the @
                 key.)

Tape             Rewind to start of side 1 (labelled): Press
                 CTRL, and the Small Enter key.
                 
                 Owners of the 464/664 computers will be
                 required to turn over the tape during
                 loading.  Please follow the on-screen
                 instructions.

                 
SPECTRUM

+3 Disk          Insert disk.  Reset computer and press
                 ENTER.

Tape             Rewind to start of side 1 (labelled): Type
                 LOAD "" (128K owners should use the LOADER
                 or LOAD"" from the 128 Basic)
                 
                 Owners of the 48K Spectrum will be required
                 to turn over the tape during loading.
                 Please follow the on-screen instructions.


MSX

Tape             Rewind tape to start of side 1.  Type LOAD
                 "CAS:",r
                 
                 Please turn over the tape when requested.
                 

PLAYING THE GAME
----------------

You assume the role of the Space Harrier in your quest to rid
the  Fantasy  Land of  the cruel tyranny  imposed by the Dark
Harrier.

To  succeed you must battle your way through twelve levels of
awesome  dangers.  Each  level  culminates  in  a  terrifying
guardian  which  must be overcome  in order to proceed to the
next round.

Once  all twelve levels have been completed you move onto the
final  conflict. In  this round,  you will  have to  meet all
twelve  guardians before  the ultimate  battle with  the Dark
Harrier.


OPTIONS
-------

You may start the game at any of the twelve levels.  When the
name  of the  round appears (the first is STUNA AREA) you may
advance through the levels by moving right. (moving left will
take you back)


BONUS ROUNDS
------------

During  the  course of the game  you may enter a bonus round,
these  occur  at  various  stages. Whilst  on  you  jet-board
destroy as much as possible in order to gain extra points and
lives.


CONTROLS
--------

The joystick is used to control your player on all versions.

In addition to the joystick option the Spectrum, Amstrad, MSX
and  C-64 will  have the option of using the Z,X,O and K keys
and  the  Space Bar to fire.  The ST and Amiga will allow the
use of the mouse.


NOTE:-
------

Using  the DIRECTION option from the menu page it is possible
to  reverse  the UP  and DOWN controls.  (This option is only
available if using the keyboard or joystick).

Using  the  RAPID  FIRE  option will  simulate  an  AUTO-FIRE
joystick.